What's a good way to demonstrate hands-on skill without expensive hardware access?

Getting into the field, degree paths, labs, papers, internships, and career/salary discussion.
scott21
Posts: 256
Joined: Fri Oct 11, 2024 9:57 am

Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by scott21 »

@diego.moore6 I see it a little differently. In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become. How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job.
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giulia.roberts4
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Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by giulia.roberts4 »

Small correction on one detail: A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure. Companies like Figure, 1X, Apptronik, and Agility Robotics are reportedly pulling senior ROS, controls, and learning engineers directly out of warehouse-automation and industrial-robotics roles - a sign of real talent competition between adjacent industries, not just fresh grads entering the field.
"The best actuator is the one that doesn't overheat."
ethan_fisc
Posts: 198
Joined: Wed Dec 04, 2024 1:36 am

Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by ethan_fisc »

New to this, so forgive me if this is obvious - A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
shill
Posts: 102
Joined: Wed Aug 20, 2025 3:09 pm

Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by shill »

Genuinely curious - A field-deployment or reliability engineer's day-to-day work leans much more toward diagnosing real-world failure patterns, managing spare-parts logistics, and working directly with the customer site than toward algorithm development - a genuinely different role than a lot of new grads expect going in.
betty.king
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Joined: Sun Sep 14, 2025 8:37 am

Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by betty.king »

New to this, so forgive me if this is obvious - Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new.
Watching this space closely since 2019.
nancy_lewi
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Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by nancy_lewi »

This matches something I went through recently. 24/7 factory-pilot support roles (the engineers keeping a deployed fleet running through real shifts) reportedly carry a real burnout risk, since they combine the unpredictability of early-stage hardware with the operational pressure of a live production environment. The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side.
"Torque is a lifestyle."
charlesbianchi
Posts: 157
Joined: Fri Apr 18, 2025 2:51 am

Re: What's a good way to demonstrate hands-on skill without expensive hardware access?

Post by charlesbianchi »

Slight correction, though the overall point stands: A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential.
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