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Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Thu May 14, 2026 3:03 am
by aliu
@servobre20 Small correction on one detail: Event cameras (which report per-pixel brightness changes rather than full frames) are still more of a research curiosity than a production sensor for humanoids, mainly because the software ecosystem and processing pipelines around them are far less mature than for standard frame-based cameras.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Fri May 15, 2026 2:50 pm
by garcia51
Same conclusion I've come to. Also worth noting: Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Sun May 17, 2026 10:47 am
by rao91
@garcia51 This is a great summary, thanks. Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever. Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse. Reminds me a bit of the early drone hobbyist scene, honestly.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Thu May 28, 2026 9:57 am
by choi98
@rao91 Same conclusion I've come to. Also worth noting: Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Tue Jun 09, 2026 6:13 am
by servosan90
New to this, so forgive me if this is obvious - Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks. LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Sat Jun 20, 2026 4:31 pm
by ssantos
@servosan90 Slightly off-topic, but related: Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Wed Jun 24, 2026 5:32 am
by robertmiller
Slightly off-topic, but related: Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision problem.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Mon Jun 29, 2026 7:01 pm
by jlefebvre
@robertmiller Slight correction, though the overall point stands: Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Sat Jul 04, 2026 9:13 am
by zoeanderson
Worth being a little skeptical of the marketing angle here. IMU drift over time (bias instability) is usually the real culprit behind slowly diverging state estimates, not noise - it's typically handled with sensor fusion against other references (visual odometry, joint kinematics) rather than trying to eliminate drift at the source.

Re: What's the deal with skin-like capacitive sensors vs resistive tactile arrays?

Posted: Sun Jul 05, 2026 6:26 pm
by aliu
I'll believe the stronger version of that claim when it's independently verified. Event cameras (which report per-pixel brightness changes rather than full frames) are still more of a research curiosity than a production sensor for humanoids, mainly because the software ecosystem and processing pipelines around them are far less mature than for standard frame-based cameras. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.