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Re: Which humanoid has the most natural-looking gait right now?
Posted: Sat Jun 14, 2025 4:33 am
by sharonschmidt
@ethan17 Same conclusion I've come to. Also worth noting:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Sun Jun 15, 2025 3:21 pm
by dchen
I see it a little differently.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast. The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Mon Jun 16, 2025 10:24 am
by charlesbianchi
Counterpoint:
The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.
This whole thread is a good reminder how young this field still is.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Tue Jun 17, 2025 7:04 am
by byang
@charlesbianchi Agreed, and I'd add:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Sat Jun 21, 2025 10:58 am
by benjaminsanchez
@byang +1 to this. Worth adding:
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Mon Jun 23, 2025 7:01 pm
by jhansen
Sorry if this is a basic question, but
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Fri Jun 27, 2025 6:38 pm
by noah_pate
Pretty much this. One thing to add:
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Wed Jul 02, 2025 2:35 pm
by byang
@noah_pate I don't think that's quite right, for what it's worth.
Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Thu Jul 10, 2025 5:54 am
by nicole57
Can I ask a dumb follow-up -
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype.
Re: Which humanoid has the most natural-looking gait right now?
Posted: Sun Jul 13, 2025 6:00 am
by byang
One nitpick -
A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies. The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.