Page 2 of 3

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Wed Mar 19, 2025 8:36 pm
by rossi30
Small correction on one detail: Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Sat Mar 22, 2025 12:56 am
by park44
@rossi30 I'd take that specific number with a grain of salt, honestly. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Sun Mar 23, 2025 3:51 pm
by karen.chen3
@park44 Small correction on one detail: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Wed Mar 26, 2025 1:01 pm
by barbara.jones
@karen.chen3 Speaking from personal experience here, Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Tue Apr 01, 2025 10:20 pm
by rossi30
@barbara.jones Yeah, this tracks with what I've read as well. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Tue Apr 08, 2025 4:45 pm
by choi98
@rossi30 Worth being a little skeptical of the marketing angle here. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Tue Apr 15, 2025 8:08 pm
by kwilliams
@choi98 Same conclusion I've come to. Also worth noting: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Wed Apr 23, 2025 10:37 pm
by chenperez
@kwilliams Ran into exactly this myself. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Mon May 05, 2025 5:49 am
by rossi30
@chenperez Appreciate the detailed answer. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: What's the deal with soft robotic grippers for humanoids specifically?

Posted: Mon May 05, 2025 2:20 pm
by camila.jackson0
@rossi30 Minor factual note: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.