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Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Sat Jan 24, 2026 12:10 am
by servoken70
@rossi30 Here's the relevant bit as far as I understand it: Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Sun Jan 25, 2026 10:37 pm
by mohammed64
Slight correction, though the overall point stands: Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Wed Jan 28, 2026 10:58 am
by james15
@mohammed64 Just to be precise about one thing: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Thu Feb 05, 2026 12:49 am
by zoeanderson
@james15 Yeah, this tracks with what I've read as well. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. This whole thread is a good reminder how young this field still is.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Sat Feb 07, 2026 3:39 pm
by greta78
@zoeanderson Agreed, and I'd add: Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Kind of makes me think about how different this all looked even three years ago.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Thu Feb 12, 2026 4:43 am
by jwang
Thanks for laying this out, genuinely useful. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.

Re: How much manipulation is really teleoperated behind the scenes right now, honestly?

Posted: Sun Feb 22, 2026 12:38 pm
by kim37
Just to be precise about one thing: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.