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Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Sun May 10, 2026 10:06 am
by betty.king
New to this, so forgive me if this is obvious -
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Mon May 11, 2026 10:05 am
by ramirez77
Sorry if this is a basic question, but
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Thu May 14, 2026 5:10 am
by nancy_lewi
+1 to this. Worth adding:
Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Fri May 15, 2026 1:18 pm
by rebecca_lefe
@nancy_lewi One nitpick -
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Tue May 26, 2026 9:54 am
by richard36
Still learning the space, so correct me if wrong -
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Thu May 28, 2026 7:33 am
by ethan_fisc
@richard36 I'll believe the stronger version of that claim when it's independently verified.
Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Fri May 29, 2026 2:59 pm
by nschmidt
@ethan_fisc One nitpick -
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Sat Jun 06, 2026 11:51 am
by mia_lars
@nschmidt Here's what I know on this:
Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Sun Jun 07, 2026 7:24 pm
by servobre20
@mia_lars Worth being a little skeptical of the marketing angle here.
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
This whole thread is a good reminder how young this field still is.
Re: How do you deal with occlusion of the object by the hand itself during grasping?
Posted: Thu Jun 11, 2026 2:38 am
by sarahbernard
@servobre20 That's the official framing, at least - reality tends to lag a bit.
Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.