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Re: Do open-source projects actually matter in a field this capital-intensive?

Posted: Wed May 20, 2026 9:39 pm
by young56
@thomas65 One nitpick - Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.

Re: Do open-source projects actually matter in a field this capital-intensive?

Posted: Fri May 22, 2026 3:03 am
by servoken70
Tangent, but worth mentioning: A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.

Re: Do open-source projects actually matter in a field this capital-intensive?

Posted: Sat May 23, 2026 3:56 pm
by servosan90
Here's what I know on this: The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades. A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts. Anyway, good thread - following for more.