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Re: What does a whole-body control engineer actually do day to day?

Posted: Mon May 19, 2025 3:33 am
by ivan22
@diego.moore6 Here's what I know on this: Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements. A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential.

Re: What does a whole-body control engineer actually do day to day?

Posted: Mon May 19, 2025 4:53 pm
by ivan22
@ivan22 Same conclusion I've come to. Also worth noting: Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. This whole thread is a good reminder how young this field still is.

Re: What does a whole-body control engineer actually do day to day?

Posted: Thu May 22, 2025 12:38 pm
by ashley_flor
Counterpoint: In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.

Re: What does a whole-body control engineer actually do day to day?

Posted: Tue Jun 03, 2025 9:36 am
by karen.chen3
@ashley_flor To answer this directly: A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.

Re: What does a whole-body control engineer actually do day to day?

Posted: Mon Jun 09, 2025 4:08 am
by dubois35
@karen.chen3 Follow-up question though - Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new. A field-deployment or reliability engineer's day-to-day work leans much more toward diagnosing real-world failure patterns, managing spare-parts logistics, and working directly with the customer site than toward algorithm development - a genuinely different role than a lot of new grads expect going in. This whole thread is a good reminder how young this field still is.

Re: What does a whole-body control engineer actually do day to day?

Posted: Tue Jun 17, 2025 10:26 am
by deborah59
@dubois35 From hands-on experience, A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.

Re: What does a whole-body control engineer actually do day to day?

Posted: Sat Jun 28, 2025 2:41 pm
by sarah.santos3
Slight correction, though the overall point stands: The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side.

Re: What does a whole-body control engineer actually do day to day?

Posted: Mon Jun 30, 2025 9:24 am
by young56
@sarah.santos3 Minor factual note: Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.

Re: What does a whole-body control engineer actually do day to day?

Posted: Tue Jul 08, 2025 5:25 am
by karen_kim
Appreciate the detailed answer. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.

Re: What does a whole-body control engineer actually do day to day?

Posted: Fri Jul 18, 2025 6:35 am
by barbara.jones
Minor factual note: A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design. A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure. Kind of makes me think about how different this all looked even three years ago.