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Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Thu Oct 23, 2025 11:25 am
by olga_lind
Here's the relevant bit as far as I understand it:
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Thu Oct 23, 2025 2:12 pm
by barbara.jones
I dealt with almost this exact situation.
The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Fri Oct 24, 2025 1:57 pm
by servoken70
@barbara.jones Here's what I know on this:
A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field. 'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Tue Oct 28, 2025 4:22 am
by rao91
@servoken70 Agreed, and I'd add:
Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Fri Oct 31, 2025 8:07 am
by scott.andersson5
@rao91 I see it a little differently.
A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Sat Nov 08, 2025 10:31 pm
by george92
@scott.andersson5 I'll believe the stronger version of that claim when it's independently verified.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed. The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Wed Nov 12, 2025 8:32 pm
by karen.chen3
Counterpoint:
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Sat Nov 15, 2025 2:56 am
by camila.jackson0
Worth being a little skeptical of the marketing angle here.
Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Tue Nov 25, 2025 3:45 pm
by mohammed64
Worth being a little skeptical of the marketing angle here.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
Re: Anyone else find the 'robot vs human worker' framing exhausting?
Posted: Wed Nov 26, 2025 2:12 pm
by nicole10
@mohammed64 Agreed, and I'd add:
Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large.