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Re: How much does cable routing near sensors introduce its own noise?
Posted: Mon Dec 29, 2025 1:33 pm
by wei_ross
I see it a little differently.
LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Wed Dec 31, 2025 4:59 am
by barbara50
I dealt with almost this exact situation.
A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.
Kind of makes me think about how different this all looked even three years ago.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Fri Jan 02, 2026 12:29 am
by giulia.roberts4
@barbara50 Not sure I fully agree here.
Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Sun Jan 11, 2026 9:31 am
by george92
Respectfully, I think this undersells it a bit.
Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is still the harder problem. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Fri Jan 16, 2026 11:19 pm
by johnrossi
@george92 Speaking from personal experience here,
Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Fri Jan 23, 2026 1:29 pm
by young56
@johnrossi Tangent, but worth mentioning:
Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Mon Jan 26, 2026 9:17 pm
by mia_lars
@young56 One nitpick -
Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Mon Feb 02, 2026 1:56 am
by nicole57
Small correction on one detail:
Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.
This whole thread is a good reminder how young this field still is.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Sat Feb 07, 2026 3:37 am
by james15
Just to be precise about one thing:
Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.
Re: How much does cable routing near sensors introduce its own noise?
Posted: Thu Feb 19, 2026 2:07 am
by kim37
@james15 One nitpick -
SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.