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Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Sun Apr 05, 2026 4:03 am
by carol.robinson
@barbara50 Slightly off-topic, but related: Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest. Kind of makes me think about how different this all looked even three years ago.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Tue Apr 07, 2026 11:38 am
by williams84
Short answer: A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Thu Apr 09, 2026 1:01 pm
by kwilliams
@williams84 I dealt with almost this exact situation. Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is still the harder problem. Latency between a perceived event (like a slip) and a corrective control response matters enormously for balance - even 50-100ms of extra perception latency can be the difference between a smooth recovery and a fall, which is part of why a lot of balance-critical sensing is proprioceptive rather than vision-based.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Sun Apr 19, 2026 7:33 am
by williams84
@kwilliams Side note that might be relevant: Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Wed Apr 22, 2026 8:52 pm
by mohammed64
@williams84 From hands-on experience, Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. IMU drift over time (bias instability) is usually the real culprit behind slowly diverging state estimates, not noise - it's typically handled with sensor fusion against other references (visual odometry, joint kinematics) rather than trying to eliminate drift at the source.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Mon May 04, 2026 1:26 am
by lperez
@mohammed64 This lines up with my experience. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now. Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Mon May 04, 2026 2:59 pm
by george92
@lperez This raises a question for me - Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Sat May 09, 2026 7:25 am
by pierregreen
@george92 From what I've seen: Latency between a perceived event (like a slip) and a corrective control response matters enormously for balance - even 50-100ms of extra perception latency can be the difference between a smooth recovery and a fall, which is part of why a lot of balance-critical sensing is proprioceptive rather than vision-based.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Wed May 20, 2026 5:41 am
by ethan_fisc
Genuine beginner question - Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is still the harder problem.

Re: What's a good beginner sensor fusion project before tackling a full robot?

Posted: Sun May 31, 2026 12:57 pm
by niklassantos
This matches what I've seen too. Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute.