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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by nicole57
One nitpick -
Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is computationally heavier and harder to tune.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by barbara_liu
This lines up with my experience.
OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about how much of VLA performance comes from data curation rather than raw scale. Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by gary.tanaka2
@barbara_liu That's the official framing, at least - reality tends to lag a bit.
Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies.
Makes me wonder how this looks in another five years.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by barbara_liu
@gary.tanaka2 Here's what I know on this:
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies. Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by omar.farouk
I can speak to this a bit.
Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed. Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by emma_whit
@omar.farouk I'd push back on this a bit.
Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by emma_whit
@emma_whit Ran into exactly this myself.
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by garcia51
Small correction on one detail:
Zero Moment Point (ZMP) control keeps the robot's center of pressure within its support polygon and has been the classical backbone of bipedal walking for two decades - it's robust and well-understood, but tends to produce a somewhat conservative, flat-footed gait compared to more dynamic approaches.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by omar.farouk
Just to be precise about one thing:
'Zero-shot sim-to-real' rarely means literally zero real-world tuning in practice - it usually means the policy transfers well enough to be usable with only calibration and minor safety-limit adjustments, rather than needing a full additional training phase on hardware.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Posted: Sun Aug 30, 2026 11:59 am
by richard36
@omar.farouk Minor factual note:
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies. ROS2 remains common in research and early-stage products for its tooling and ecosystem, but a number of production humanoid companies run custom, more tightly-optimized middleware for their real-time control loops, using ROS2-like tooling mainly for development, visualization, and non-real-time subsystems.