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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Thu Feb 05, 2026 12:43 pm
by richard36
Genuine beginner question -
Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Feb 08, 2026 11:33 am
by robertmiller
I can speak to this a bit.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Tue Feb 10, 2026 9:36 am
by nicole57
Small correction on one detail:
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Mon Feb 16, 2026 12:07 am
by pierregreen
@nicole57 One nitpick -
Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Kind of makes me think about how different this all looked even three years ago.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Thu Feb 26, 2026 1:16 pm
by hill23
Pretty much this. One thing to add:
Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Fri Mar 06, 2026 9:11 am
by servoken70
@hill23 This is a great summary, thanks.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Fri Mar 06, 2026 6:48 pm
by carol38
Slightly off-topic, but related:
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Mar 08, 2026 3:21 pm
by forgecam45
I'd push back on this a bit.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Makes me wonder how this looks in another five years.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Mar 18, 2026 1:39 am
by olga_lind
@forgecam45 From hands-on experience,
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sat Mar 28, 2026 2:37 am
by young56
@olga_lind Pretty much this. One thing to add:
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.