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Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Wed Sep 25, 2024 11:42 am
by chenperez
Here's the relevant bit as far as I understand it:
Best-in-class lithium-ion cells used in humanoids are currently landing around 280-300 Wh/kg, which is respectable but still leaves battery mass as one of the largest single contributors to total robot weight.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Fri Sep 27, 2024 4:27 am
by dubois35
@chenperez Worth being a little skeptical of the marketing angle here.
A BMS (battery management system) has to guard against transient current spikes from sudden gait changes or lifting motions, not just steady-state draw - peak current headroom and fast-acting protection logic matter as much as total capacity for real-world duty cycles. Distributed power architectures (multiple smaller packs or local capacitor buffering near high-draw actuators) can reduce peak current demands on the main bus and improve fault isolation, at the cost of added complexity versus a single central pack.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Fri Sep 27, 2024 3:54 pm
by kwilliams
@dubois35 +1 to this. Worth adding:
Thermal margin in a densely packed humanoid chassis is often the real limiting factor on sustained performance, not raw motor power - actuators get thermally throttled well before they'd hit their absolute torque limits, especially during repeated high-load cycles like continuous lifting.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Wed Oct 02, 2024 3:48 pm
by chenperez
Appreciate the detailed answer.
Tesla's Optimus Gen 2 reportedly carries roughly a 2.3 kWh pack and manages about two hours of dynamic work, while Unitree's H1 runs a smaller 0.864 kWh pack good for under four hours of largely static operation - a useful illustration of how battery size and workload type both drive runtime.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Sun Oct 13, 2024 9:36 pm
by deborahperez
Still learning the space, so correct me if wrong -
Fast charging accelerates capacity fade over repeated cycles, so fleet operators generally have to choose between minimizing downtime (fast charging) and maximizing pack lifespan (slower charging or swap-based approaches) rather than getting both for free.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Thu Oct 17, 2024 6:16 pm
by choi98
@deborahperez Slight correction, though the overall point stands:
Idle/standing power draw is often surprisingly close to a meaningful fraction of active walking power draw once you account for onboard compute, sensors, and balance-holding torque - 'doing nothing' still costs real energy on a humanoid.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Tue Oct 22, 2024 8:32 am
by williams84
@choi98 To answer this directly:
Idle/standing power draw is often surprisingly close to a meaningful fraction of active walking power draw once you account for onboard compute, sensors, and balance-holding torque - 'doing nothing' still costs real energy on a humanoid.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Tue Oct 29, 2024 3:48 am
by deborahperez
Sorry if this is a basic question, but
Fast charging accelerates capacity fade over repeated cycles, so fleet operators generally have to choose between minimizing downtime (fast charging) and maximizing pack lifespan (slower charging or swap-based approaches) rather than getting both for free.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Thu Nov 07, 2024 7:14 pm
by emilyperez
@deborahperez From hands-on experience,
Higher-voltage power architectures reduce resistive losses and current draw through the wiring harness for a given power level, which is part of why some newer platforms are moving away from lower-voltage packs as total system power demand climbs.
Re: Anyone building custom cell balancing boards for a DIY pack?
Posted: Thu Nov 14, 2024 5:08 pm
by dchen
I'll believe the stronger version of that claim when it's independently verified.
Idle/standing power draw is often surprisingly close to a meaningful fraction of active walking power draw once you account for onboard compute, sensors, and balance-holding torque - 'doing nothing' still costs real energy on a humanoid.