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Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Sat Apr 18, 2026 3:43 am
by emilyperez
Worth being a little skeptical of the marketing angle here.
Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Mon Apr 20, 2026 2:00 am
by cynthia.muller
@emilyperez I can speak to this a bit.
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Mon Apr 20, 2026 6:47 pm
by jwang
@cynthia.muller One nitpick -
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Tue Apr 28, 2026 2:41 pm
by johnrossi
Speaking from personal experience here,
Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Thu May 07, 2026 11:33 pm
by young58
Related question -
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Makes me wonder how this looks in another five years.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Sat May 16, 2026 12:51 pm
by thomasmitchell
@young58 Related question -
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: Anyone using imitation learning purely from human video for grasp policies?
Posted: Sun May 24, 2026 11:01 am
by arjunsanchez
@thomasmitchell Just to be precise about one thing:
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.