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Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Sat Apr 18, 2026 3:43 am
by emilyperez
Worth being a little skeptical of the marketing angle here. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Mon Apr 20, 2026 2:00 am
by cynthia.muller
@emilyperez I can speak to this a bit. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Mon Apr 20, 2026 6:47 pm
by jwang
@cynthia.muller One nitpick - Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Tue Apr 28, 2026 2:41 pm
by johnrossi
Speaking from personal experience here, Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Thu May 07, 2026 11:33 pm
by young58
Related question - Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Makes me wonder how this looks in another five years.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Sat May 16, 2026 12:51 pm
by thomasmitchell
@young58 Related question - A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: Anyone using imitation learning purely from human video for grasp policies?

Posted: Sun May 24, 2026 11:01 am
by arjunsanchez
@thomasmitchell Just to be precise about one thing: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.