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Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?
Posted: Tue Jun 16, 2026 9:46 pm
by larrysokolov
@nschmidt That's the official framing, at least - reality tends to lag a bit.
A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?
Posted: Fri Jun 19, 2026 12:56 pm
by diego.moore6
@larrysokolov Respectfully, I think this undersells it a bit.
The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side.
Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?
Posted: Tue Jun 30, 2026 10:55 pm
by joseph.robinson
@diego.moore6 Same conclusion I've come to. Also worth noting:
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?
Posted: Tue Jul 07, 2026 7:27 pm
by barbara50
Minor factual note:
RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?
Posted: Sat Jul 11, 2026 5:14 pm
by vyoung
From what I've seen:
Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile. A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.