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Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by charlesbianchi
Short answer: The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by lperez
@charlesbianchi Slight correction, though the overall point stands: Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by emily.kumar
@lperez I'll believe the stronger version of that claim when it's independently verified. The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. Companies like Figure, 1X, Apptronik, and Agility Robotics are reportedly pulling senior ROS, controls, and learning engineers directly out of warehouse-automation and industrial-robotics roles - a sign of real talent competition between adjacent industries, not just fresh grads entering the field. Makes me wonder how this looks in another five years.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by pierregreen
@emily.kumar Same conclusion I've come to. Also worth noting: Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by nschmidt
I'll believe the stronger version of that claim when it's independently verified. How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. 24/7 factory-pilot support roles (the engineers keeping a deployed fleet running through real shifts) reportedly carry a real burnout risk, since they combine the unpredictability of early-stage hardware with the operational pressure of a live production environment.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by hill23
@nschmidt Follow-up question though - A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design. RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by olga24
@hill23 I see it a little differently. A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure. A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by ivan22
Not sure I fully agree here. A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by joseph31
@ivan22 Respectfully, I think this undersells it a bit. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.

Re: What does the interview loop look like for an applied ML/robotics role specifically?

Posted: Sun Aug 30, 2026 11:59 am
by lukas.singh1
Ran into exactly this myself. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.