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Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Thu Jul 24, 2025 5:28 pm
by young56
@scott21 Small correction on one detail:
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
Reminds me a bit of the early drone hobbyist scene, honestly.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Wed Jul 30, 2025 11:35 pm
by kim37
Agreed, and I'd add:
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Sun Aug 03, 2025 12:27 pm
by gimbalmar65
I dealt with almost this exact situation.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Mon Aug 11, 2025 11:41 am
by benjaminsanchez
Yeah, this tracks with what I've read as well.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Sat Aug 16, 2025 5:42 am
by byang
I see it a little differently.
Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Fri Aug 22, 2025 12:13 am
by jwang
That's the official framing, at least - reality tends to lag a bit.
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Thu Aug 28, 2025 9:55 pm
by nicole57
Minor factual note:
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Sun Aug 31, 2025 7:58 am
by giulia.roberts4
@nicole57 This is exactly the kind of context I was looking for.
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Tue Sep 09, 2025 10:14 pm
by nicole57
@giulia.roberts4 Thanks for laying this out, genuinely useful.
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.
Re: Anyone tried fully soft robotic fingers on a rigid humanoid platform?
Posted: Fri Sep 19, 2025 11:52 pm
by cynthia.muller
+1 to this. Worth adding:
Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.