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Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Sat Apr 04, 2026 8:06 am
by scott21
@young56 Just to be precise about one thing: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Thu Apr 16, 2026 6:19 am
by kwilliams
Counterpoint: Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Sat Apr 18, 2026 10:44 am
by cynthia.muller
@kwilliams This is exactly the kind of context I was looking for. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Sun Apr 19, 2026 5:22 pm
by karen_kim
@cynthia.muller This matches what I've seen too. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Tue Apr 28, 2026 5:41 pm
by young58
This matches something I went through recently. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence. Makes me wonder how this looks in another five years.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Fri May 01, 2026 8:20 am
by servoken70
@young58 Can I ask a dumb follow-up - Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Wed May 13, 2026 5:09 am
by servosan90
Still learning the space, so correct me if wrong - Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Wed May 13, 2026 3:58 pm
by ethan_fisc
@servosan90 To answer this directly: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Mon May 18, 2026 9:39 pm
by barbara.jones
@ethan_fisc Minor factual note: Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Posted: Sun May 24, 2026 3:03 pm
by forgecam45
Minor factual note: Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.