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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Thu Jun 04, 2026 1:02 pm
by niklassantos
Pretty much this. One thing to add:
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Reminds me a bit of the early drone hobbyist scene, honestly.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sat Jun 06, 2026 12:41 am
by servoken70
@niklassantos From hands-on experience,
Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Fri Jun 12, 2026 6:21 am
by choi98
I can speak to this a bit.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Jun 17, 2026 6:26 am
by matthew.yamamoto0
I'll believe the stronger version of that claim when it's independently verified.
Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Makes me wonder how this looks in another five years.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Jun 24, 2026 8:20 am
by ssantos
@matthew.yamamoto0 That's the official framing, at least - reality tends to lag a bit.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Jul 01, 2026 4:35 pm
by freya.sokolov
That's the official framing, at least - reality tends to lag a bit.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sat Jul 11, 2026 5:04 am
by ethan.lewis5
@freya.sokolov This matches something I went through recently.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
This whole thread is a good reminder how young this field still is.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Tue Jul 14, 2026 6:03 am
by mary.taylor6
I'd take that specific number with a grain of salt, honestly.
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Jul 19, 2026 2:59 am
by byang
Not sure I fully agree here.
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Jul 29, 2026 11:05 am
by ethan_fisc
Yeah, this tracks with what I've read as well.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.