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Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Thu Apr 23, 2026 2:07 pm
by freya.smith
@gimbalmar65 This matches something I went through recently.
Cross-embodiment training (training one policy across data from multiple different robot bodies) has shown some real transfer benefits for high-level behaviors, but low-level control (exact joint torques, timing) still tends to need embodiment-specific fine-tuning. Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Sun Apr 26, 2026 8:12 pm
by emma_whit
@freya.smith I dealt with almost this exact situation.
'Zero-shot sim-to-real' rarely means literally zero real-world tuning in practice - it usually means the policy transfers well enough to be usable with only calibration and minor safety-limit adjustments, rather than needing a full additional training phase on hardware.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Tue May 05, 2026 6:08 am
by smartinez
Still learning the space, so correct me if wrong -
Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages. Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Wed May 06, 2026 10:53 pm
by carol.robinson
@smartinez That's the official framing, at least - reality tends to lag a bit.
Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Mon May 18, 2026 11:34 am
by jhansen
New to this, so forgive me if this is obvious -
Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Sat May 23, 2026 1:45 pm
by mohammed.rossi
@jhansen Can I ask a dumb follow-up -
Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model. ROS2 remains common in research and early-stage products for its tooling and ecosystem, but a number of production humanoid companies run custom, more tightly-optimized middleware for their real-time control loops, using ROS2-like tooling mainly for development, visualization, and non-real-time subsystems.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Tue May 26, 2026 7:11 pm
by nicole57
@mohammed.rossi Pretty much this. One thing to add:
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies. Zero Moment Point (ZMP) control keeps the robot's center of pressure within its support polygon and has been the classical backbone of bipedal walking for two decades - it's robust and well-understood, but tends to produce a somewhat conservative, flat-footed gait compared to more dynamic approaches.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Tue Jun 02, 2026 6:09 am
by hill23
@nicole57 Yeah, this tracks with what I've read as well.
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks. A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Wed Jun 10, 2026 4:16 pm
by freya.smith
One nitpick -
Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies.
Re: What's underrated: perception improvements or controller improvements, for overall reliability?
Posted: Wed Jun 17, 2026 6:04 am
by ivan22
Small correction on one detail:
Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies. Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed.