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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Tue Aug 04, 2026 9:47 pm
by sven.wilson4
+1 to this. Worth adding:
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sat Aug 08, 2026 7:41 am
by james15
I'll believe the stronger version of that claim when it's independently verified.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Tue Aug 11, 2026 4:06 pm
by gary.tanaka2
@james15 Genuinely curious -
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Thu Aug 13, 2026 12:54 pm
by gimbalyuk55
@gary.tanaka2 Agreed, and I'd add:
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Mon Aug 17, 2026 1:03 pm
by karen.chen3
@gimbalyuk55 Short answer:
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Wed Aug 26, 2026 12:54 pm
by sven.wilson4
Slight correction, though the overall point stands:
Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Aug 30, 2026 11:59 am
by timothy.roberts2
@sven.wilson4 This raises a question for me -
Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Aug 30, 2026 11:59 am
by greta.carter
@timothy.roberts2 One nitpick -
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Aug 30, 2026 11:59 am
by young58
Minor factual note:
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Kind of makes me think about how different this all looked even three years ago.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Posted: Sun Aug 30, 2026 11:59 am
by johnrossi
@young58 Counterpoint:
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.