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Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Wed Oct 29, 2025 12:31 pm
by karen_kim
Slightly off-topic, but related: 24/7 factory-pilot support roles (the engineers keeping a deployed fleet running through real shifts) reportedly carry a real burnout risk, since they combine the unpredictability of early-stage hardware with the operational pressure of a live production environment.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Fri Oct 31, 2025 11:06 pm
by ssantos
Slight correction, though the overall point stands: The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Wed Nov 12, 2025 10:11 pm
by deborah59
@ssantos Here's the relevant bit as far as I understand it: In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Tue Nov 18, 2025 10:28 pm
by dubois35
Can I ask a dumb follow-up - Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. This whole thread is a good reminder how young this field still is.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Thu Nov 27, 2025 7:48 am
by kwilliams
This is exactly the kind of context I was looking for. In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Tue Dec 02, 2025 1:04 pm
by erik_novi
Same conclusion I've come to. Also worth noting: Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Sat Dec 13, 2025 2:43 pm
by young56
@erik_novi One nitpick - Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Sat Dec 20, 2025 12:55 pm
by joseph_sing
@young56 Yeah, this tracks with what I've read as well. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Wed Dec 24, 2025 7:20 pm
by hill23
@joseph_sing Here's what I know on this: Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Posted: Mon Jan 05, 2026 3:43 pm
by ssantos
@hill23 From what I've seen: Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.