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Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Fri Aug 28, 2026 2:33 pm
by lukas.singh1
This has been on my mind since a conversation I had last week. Latency between a perceived event (like a slip) and a corrective control response matters enormously for balance - even 50-100ms of extra perception latency can be the difference between a smooth recovery and a fall, which is part of why a lot of balance-critical sensing is proprioceptive rather than vision-based. Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision problem. Anyone want to poke holes in this?

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Fri Aug 28, 2026 3:23 pm
by vyoung
@lukas.singh1 I'd push back on this a bit. Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. Makes me wonder how this looks in another five years.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Fri Aug 28, 2026 5:50 pm
by novikova63
@vyoung I dealt with almost this exact situation. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Fri Aug 28, 2026 6:13 pm
by emma_whit
Minor factual note: Event cameras (which report per-pixel brightness changes rather than full frames) are still more of a research curiosity than a production sensor for humanoids, mainly because the software ecosystem and processing pipelines around them are far less mature than for standard frame-based cameras.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Fri Aug 28, 2026 9:50 pm
by smartinez
Minor factual note: A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Sat Aug 29, 2026 9:46 pm
by jwang
Just to be precise about one thing: SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM. This whole thread is a good reminder how young this field still is.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Sun Aug 30, 2026 11:59 am
by omar.farouk
I'd frame this differently. Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse. Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Sun Aug 30, 2026 11:59 am
by jwang
That's the official framing, at least - reality tends to lag a bit. Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Sun Aug 30, 2026 11:59 am
by lbianchi
@jwang Small correction on one detail: LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation.

Re: Anyone using ultrasonic sensors for close-range obstacle detection still, or is that obsolete?

Posted: Sun Aug 30, 2026 11:59 am
by chloe_jack
Not sure I fully agree here. Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest.