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Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Feb 27, 2025 8:59 am
by deborahperez
Posting this half as a question, half as a rant.
The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement. Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Anyone want to poke holes in this?
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Feb 27, 2025 1:55 pm
by jhansen
@deborahperez I don't think that's quite right, for what it's worth.
The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Feb 27, 2025 6:18 pm
by emilyperez
I can speak to this a bit.
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Feb 27, 2025 9:06 pm
by choi98
@emilyperez Yeah, this tracks with what I've read as well.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast. A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Feb 27, 2025 9:41 pm
by noah_pate
@choi98 This matches what I've seen too.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.
Reminds me a bit of the early drone hobbyist scene, honestly.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Sun Mar 02, 2025 6:42 pm
by camila.jackson0
@noah_pate That's the official framing, at least - reality tends to lag a bit.
Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Tue Mar 04, 2025 3:30 pm
by olga_lind
@camila.jackson0 This matches something I went through recently.
Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large. A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Thu Mar 06, 2025 9:59 pm
by mia.weber
From what I've seen:
'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.' A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
Reminds me a bit of the early drone hobbyist scene, honestly.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Sun Mar 09, 2025 12:13 pm
by servoken70
@mia.weber I'll believe the stronger version of that claim when it's independently verified.
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
Re: Is there a 'iPhone moment' coming for humanoids, or is that hype?
Posted: Sun Mar 09, 2025 10:16 pm
by mia.weber
Not sure I fully agree here.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed. Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field.