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Safety standards for humanoids working near people - where do we stand?
Posted: Tue Apr 22, 2025 7:40 pm
by williams84
Long-time reader, figured I'd finally start a thread instead of just replying.
Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt. Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.
What's everyone else's take?
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Tue Apr 22, 2025 8:47 pm
by ethan_fisc
Here's the relevant bit as far as I understand it:
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field. A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Tue Apr 22, 2025 11:51 pm
by ramirez77
Sorry if this is a basic question, but
A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Wed Apr 23, 2025 12:09 am
by servoken70
That's the official framing, at least - reality tends to lag a bit.
Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Wed Apr 23, 2025 5:11 am
by mia.weber
Worth being a little skeptical of the marketing angle here.
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Fri Apr 25, 2025 4:49 am
by scott21
@mia.weber From what I've seen:
The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them. Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Fri Apr 25, 2025 6:08 pm
by camila.jackson0
@scott21 I'd push back on this a bit.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Sat Apr 26, 2025 3:33 am
by chenperez
@camila.jackson0 This is exactly the kind of context I was looking for.
'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Mon Apr 28, 2025 3:57 am
by deborahperez
New to this, so forgive me if this is obvious -
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Re: Safety standards for humanoids working near people - where do we stand?
Posted: Tue Apr 29, 2025 4:30 am
by barbara.jones
Slight correction, though the overall point stands:
The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.