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Bimanual manipulation - what's actually working outside demo reels?

Posted: Tue Feb 25, 2025 6:48 pm
by emilyperez
Trying to organize my own thinking on this, so bear with me. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. Let me know if I'm missing something obvious.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Tue Feb 25, 2025 11:31 pm
by mia_lars
@emilyperez Not to derail, but this reminds me of something adjacent: Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Wed Feb 26, 2025 1:36 am
by olga_lind
@mia_lars Here's the relevant bit as far as I understand it: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Wed Feb 26, 2025 2:58 am
by rossi30
@olga_lind To answer this directly: Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Wed Feb 26, 2025 6:48 am
by sarah.santos3
@rossi30 From what I've seen: Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Thu Feb 27, 2025 1:25 pm
by barbara50
I'll believe the stronger version of that claim when it's independently verified. Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Sat Mar 01, 2025 12:44 am
by sarah.santos3
Just to be precise about one thing: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Sun Mar 02, 2025 3:08 am
by dchen
From hands-on experience, Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Sun Mar 02, 2025 8:37 pm
by park44
This lines up with my experience. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.

Re: Bimanual manipulation - what's actually working outside demo reels?

Posted: Tue Mar 04, 2025 6:51 pm
by barbara50
One nitpick - Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.