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Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Sun Mar 01, 2026 1:59 am
by jhansen
Trying to organize my own thinking on this, so bear with me. Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence. Anyone want to poke holes in this?

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Sun Mar 01, 2026 3:48 am
by karen_kim
@jhansen Counterpoint: Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Sun Mar 01, 2026 4:50 am
by george92
Agreed, and I'd add: Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Sun Mar 01, 2026 7:45 am
by matthew43
@george92 Pretty much this. One thing to add: Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Sun Mar 01, 2026 11:42 am
by sven.smith4
@matthew43 That's the official framing, at least - reality tends to lag a bit. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Tue Mar 03, 2026 3:57 am
by betty.king
@sven.smith4 Ran into exactly this myself. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Wed Mar 04, 2026 11:21 am
by barbara.jones
@betty.king Small correction on one detail: A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Thu Mar 05, 2026 1:37 am
by larrysokolov
Sorry if this is a basic question, but Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Thu Mar 05, 2026 9:58 pm
by erik_novi
+1 to this. Worth adding: Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.

Re: Two-handed tool use - screwdrivers, scissors, etc - how far are we really?

Posted: Fri Mar 06, 2026 5:09 pm
by freya.smith
Minor factual note: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. Reminds me a bit of the early drone hobbyist scene, honestly.