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Are we anthropomorphizing these things too much in this very forum?
Posted: Tue Aug 12, 2025 11:10 am
by karen_kim
Been lurking on this one for a while, finally decided to ask.
Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt. Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.
Interested to see if this matches what others are seeing.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Tue Aug 12, 2025 4:04 pm
by chenperez
This is a great summary, thanks.
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field. 'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Tue Aug 12, 2025 9:21 pm
by gimbalmar65
@chenperez This matches what I've seen too.
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Wed Aug 13, 2025 12:36 am
by servoken70
@gimbalmar65 Slight correction, though the overall point stands:
The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Wed Aug 13, 2025 4:37 am
by yuki71
Still learning the space, so correct me if wrong -
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Fri Aug 15, 2025 3:19 pm
by barbara.jones
@yuki71 Slight correction, though the overall point stands:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Fri Aug 15, 2025 11:00 pm
by matthew43
@barbara.jones From hands-on experience,
Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Sun Aug 17, 2025 2:24 pm
by green28
@matthew43 Yeah, this tracks with what I've read as well.
Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds. A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Wed Aug 20, 2025 9:39 am
by ethan17
One nitpick -
A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.
Re: Are we anthropomorphizing these things too much in this very forum?
Posted: Thu Aug 21, 2025 2:03 am
by erik_novi
@ethan17 I don't think that's quite right, for what it's worth.
A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.