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How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Fri May 01, 2026 7:44 pm
by choi98
Trying to organize my own thinking on this, so bear with me. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Curious to hear how others see this.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Fri May 01, 2026 7:48 pm
by sarahbernard
@choi98 Here's what I know on this: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Fri May 01, 2026 10:55 pm
by greta78
Genuinely curious - In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Sat May 02, 2026 12:31 am
by williams84
@greta78 Slightly off-topic, but related: Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Sat May 02, 2026 2:05 am
by ethan_fisc
I'd take that specific number with a grain of salt, honestly. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Sat May 02, 2026 10:23 pm
by young58
@ethan_fisc To answer this directly: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Makes me wonder how this looks in another five years.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Sun May 03, 2026 9:18 pm
by shill
This raises a question for me - Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Wed May 06, 2026 5:07 am
by joseph31
@shill I'd frame this differently. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Fri May 08, 2026 8:32 am
by williams84
@joseph31 This is exactly the kind of context I was looking for. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.

Re: How do you deal with occlusion of the object by the hand itself during grasping?

Posted: Sun May 10, 2026 1:23 am
by garcia51
@williams84 Small correction on one detail: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. This whole thread is a good reminder how young this field still is.