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What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 13, 2025 8:04 am
by deborahperez
This came up in a Discord I'm in and I wanted a more permanent place to discuss it. The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement. Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large. Would love to hear from anyone with hands-on experience here.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 13, 2025 8:35 am
by kim37
Can I ask a dumb follow-up - Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 13, 2025 10:22 am
by young56
@kim37 Genuinely curious - A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 13, 2025 2:57 pm
by kim37
@young56 Slight correction, though the overall point stands: Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 13, 2025 6:17 pm
by barbara50
@kim37 One nitpick - Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Sat Aug 16, 2025 12:45 pm
by servoken70
@barbara50 Short answer: The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them. The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Mon Aug 18, 2025 4:08 pm
by dubois35
That's the official framing, at least - reality tends to lag a bit. The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Wed Aug 20, 2025 3:12 pm
by carter42
Minor factual note: Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Thu Aug 21, 2025 8:35 pm
by chloe_jack
I'd push back on this a bit. Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field.

Re: What would it take for a humanoid to pass a real Turing-adjacent physical test?

Posted: Sat Aug 23, 2025 9:18 pm
by yuki71
Speaking from personal experience here, Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.