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Re: Domain randomization tricks that actually mattered for your sim2real transfer
Posted: Wed Jun 25, 2025 2:48 am
by zoeanderson
@ramirez77 Ran into exactly this myself.
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks. Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model.
Re: Domain randomization tricks that actually mattered for your sim2real transfer
Posted: Sat Jul 05, 2025 8:38 pm
by camila.jackson0
@zoeanderson This is exactly the kind of context I was looking for.
OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about how much of VLA performance comes from data curation rather than raw scale. Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped payload shifting the center of mass mid-stride - which is a much harder, less demo-friendly test.
Re: Domain randomization tricks that actually mattered for your sim2real transfer
Posted: Thu Jul 10, 2025 3:58 am
by servoken70
Genuinely curious -
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
Re: Domain randomization tricks that actually mattered for your sim2real transfer
Posted: Thu Jul 17, 2025 10:43 pm
by matthew43
To answer this directly:
Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped payload shifting the center of mass mid-stride - which is a much harder, less demo-friendly test.
Re: Domain randomization tricks that actually mattered for your sim2real transfer
Posted: Mon Jul 28, 2025 1:14 pm
by benjaminsanchez
Speaking from personal experience here,
'Zero-shot sim-to-real' rarely means literally zero real-world tuning in practice - it usually means the policy transfers well enough to be usable with only calibration and minor safety-limit adjustments, rather than needing a full additional training phase on hardware.