<t>Small correction on one detail:
OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about ...
Search found 41 matches
- Sun Aug 30, 2026 11:59 am
- Forum: AI, Control Software & Locomotion
- Topic: How do you keep a whole-body controller stable when adding a new tool/payload?
- Replies: 30
- Views: 268
- Sun Aug 30, 2026 11:59 am
- Forum: Manipulation, Grippers & Dexterous Hands
- Topic: Anyone tackling in-hand reorientation (regrasping without putting the object down)?
- Replies: 27
- Views: 478
Re: Anyone tackling in-hand reorientation (regrasping without putting the object down)?
<t>Appreciate the detailed answer.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well ...
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well ...
- Sun Aug 30, 2026 11:59 am
- Forum: Manipulation, Grippers & Dexterous Hands
- Topic: How do people prototype hand mechanisms cheaply before committing to a final design?
- Replies: 19
- Views: 327
Re: How do people prototype hand mechanisms cheaply before committing to a final design?
<t>@kwameivanov Agreed, and I'd add:
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's ...
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's ...
- Sun Aug 30, 2026 11:59 am
- Forum: Specific Robots & Companies
- Topic: Shadow Robot and Engineered Arts - UK players holding their own?
- Replies: 19
- Views: 230
Re: Shadow Robot and Engineered Arts - UK players holding their own?
<t>I'll believe the stronger version of that claim when it's independently verified.
XPeng's IRON humanoid debuted with a solid-state battery, part of a broader trend of Chinese entrants (alongside GAC's GoMate and EngineAI's T800) pushing energy-density and runtime claims that Western ...
XPeng's IRON humanoid debuted with a solid-state battery, part of a broader trend of Chinese entrants (alongside GAC's GoMate and EngineAI's T800) pushing energy-density and runtime claims that Western ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: My actuator overheated and melted part of the 3D printed mount - lessons learned
- Replies: 30
- Views: 322
Re: My actuator overheated and melted part of the 3D printed mount - lessons learned
<t>@rtorres Appreciate the detailed answer.
Starting in simulation (even a simplified physics sim of just the leg or the target gait) before touching real hardware is one of the more reliable ways to avoid destroying expensive parts while debugging balance and walking control from scratch ...
Starting in simulation (even a simplified physics sim of just the leg or the target gait) before touching real hardware is one of the more reliable ways to avoid destroying expensive parts while debugging balance and walking control from scratch ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: What's the realistic weekend-warrior timeline for a basic walking biped?
- Replies: 22
- Views: 441
Re: What's the realistic weekend-warrior timeline for a basic walking biped?
<t>@emilyperez Appreciate the detailed answer.
3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under ...
3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: Best beginner-friendly simulation setup before touching real hardware?
- Replies: 26
- Views: 308
Re: Best beginner-friendly simulation setup before touching real hardware?
<t>@servoken70 Appreciate the detailed answer.
A lot of hobbyists underestimate how much of the real difficulty in a DIY humanoid build is software and tuning rather than mechanical assembly - getting a robot to physically stand up is a much smaller fraction of the total project time than getting ...
A lot of hobbyists underestimate how much of the real difficulty in a DIY humanoid build is software and tuning rather than mechanical assembly - getting a robot to physically stand up is a much smaller fraction of the total project time than getting ...
- Sun Aug 30, 2026 11:59 am
- Forum: Industry News, Funding & Market Trends
- Topic: Which second-tier company do you think is most likely to break out this year?
- Replies: 26
- Views: 266
Re: Which second-tier company do you think is most likely to break out this year?
<t>@matthew.watanabe This lines up with my experience.
Automotive OEMs becoming the leading early-adopter vertical isn't really about cars specifically - it's about those companies already having structured facilities, existing automation budgets, and risk tolerance for piloting new equipment at ...
Automotive OEMs becoming the leading early-adopter vertical isn't really about cars specifically - it's about those companies already having structured facilities, existing automation budgets, and risk tolerance for piloting new equipment at ...
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What's the real-world accuracy of visual odometry on a walking humanoid?
- Replies: 55
- Views: 438
Re: What's the real-world accuracy of visual odometry on a walking humanoid?
<t>@jwang Worth being a little skeptical of the marketing angle here.
Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for ...
Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for ...
- Thu Aug 27, 2026 12:50 am
- Forum: DIY & Hobbyist Builds
- Topic: Anyone attempted a fully open-source dexterous hand build?
- Replies: 22
- Views: 222
Re: Anyone attempted a fully open-source dexterous hand build?
<t>@greta.carter Ran into exactly this myself.
3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under ...
3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under ...