<t>Slight correction, though the overall point stands:
Vibration is one of the most underrated sources of noisy IMU and tactile readings - mounting matters as much as sensor quality, and a poorly isolated mount can add more noise than the sensor's own datasheet specs would suggest. LiDAR gives ...
Search found 73 matches
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: Best practices for IMU-to-camera extrinsic calibration on a moving robot?
- Replies: 51
- Views: 359
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: How do you validate depth camera accuracy at typical grasp distances?
- Replies: 53
- Views: 391
Re: How do you validate depth camera accuracy at typical grasp distances?
<t>Not sure I fully agree here.
Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a ...
Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a ...
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What's the real-world accuracy of visual odometry on a walking humanoid?
- Replies: 55
- Views: 450
Re: What's the real-world accuracy of visual odometry on a walking humanoid?
<t>@matthew.yamamoto0 Not to derail, but this reminds me of something adjacent:
Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production ...
Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production ...
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What's the real-world accuracy of visual odometry on a walking humanoid?
- Replies: 55
- Views: 450
Re: What's the real-world accuracy of visual odometry on a walking humanoid?
<t>Thanks for laying this out, genuinely useful.
Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is ...
Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is ...
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What's the real-world accuracy of visual odometry on a walking humanoid?
- Replies: 55
- Views: 450
Re: What's the real-world accuracy of visual odometry on a walking humanoid?
<t>+1 to this. Worth adding:
Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision ...
Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision ...
- Sun Aug 30, 2026 11:59 am
- Forum: AI, Control Software & Locomotion
- Topic: How much does perception latency budget actually constrain controller design choices?
- Replies: 52
- Views: 455
Re: How much does perception latency budget actually constrain controller design choices?
<t>@thomas65 Pretty much this. One thing to add:
Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is ...
Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is ...
- Sun Aug 30, 2026 11:59 am
- Forum: AI, Control Software & Locomotion
- Topic: Anyone benchmarking control loop jitter across different onboard compute platforms?
- Replies: 28
- Views: 325
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
<t>@omar.farouk I'd push back on this a bit.
Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand ...
Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand ...
- Sun Aug 30, 2026 11:59 am
- Forum: AI, Control Software & Locomotion
- Topic: Anyone benchmarking control loop jitter across different onboard compute platforms?
- Replies: 28
- Views: 325
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
<t>@emma_whit Ran into exactly this myself.
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot ...
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: Sharing my cable management disaster and how I finally fixed it
- Replies: 36
- Views: 327
Re: Sharing my cable management disaster and how I finally fixed it
<t>One nitpick -
Jetson-class boards remain a common choice for onboard compute on hobbyist builds needing real vision or learned-policy inference, while a Raspberry Pi is often adequate for lower-level joint control and telemetry if the heavier compute is offloaded to a base station. Motion ...
Jetson-class boards remain a common choice for onboard compute on hobbyist builds needing real vision or learned-policy inference, while a Raspberry Pi is often adequate for lower-level joint control and telemetry if the heavier compute is offloaded to a base station. Motion ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: What's the community's collective wisdom on battery safety for small builds?
- Replies: 44
- Views: 729
Re: What's the community's collective wisdom on battery safety for small builds?
<t>Agreed, and I'd add:
Sourcing small, precise harmonic drives as an individual hobbyist is genuinely difficult - most manufacturers focus on industrial customers with large order volumes, which is why a fair number of DIY builds substitute cycloidal drives, planetary gearboxes, or belt ...
Sourcing small, precise harmonic drives as an individual hobbyist is genuinely difficult - most manufacturers focus on industrial customers with large order volumes, which is why a fair number of DIY builds substitute cycloidal drives, planetary gearboxes, or belt ...