<t>@timothy.roberts2 One nitpick -
Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse. SLAM in a working ...
Search found 227 matches
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What sensor would meaningfully reduce false positives in obstacle detection?
- Replies: 54
- Views: 550
- Sun Aug 30, 2026 11:59 am
- Forum: Sensors & Perception Systems
- Topic: What's the real-world accuracy of visual odometry on a walking humanoid?
- Replies: 55
- Views: 495
Re: What's the real-world accuracy of visual odometry on a walking humanoid?
This lines up with my experience.
Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.
- Sun Aug 30, 2026 11:59 am
- Forum: AI, Control Software & Locomotion
- Topic: How much does perception latency budget actually constrain controller design choices?
- Replies: 52
- Views: 492
Re: How much does perception latency budget actually constrain controller design choices?
<t>Just to be precise about one thing:
Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped ...
Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped ...
- Sun Aug 30, 2026 11:59 am
- Forum: Manipulation, Grippers & Dexterous Hands
- Topic: How do you handle grasping objects heavier than the rated payload safely?
- Replies: 50
- Views: 618
Re: How do you handle grasping objects heavier than the rated payload safely?
<t>I dealt with almost this exact situation.
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it ...
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it ...
- Sun Aug 30, 2026 11:59 am
- Forum: Manipulation, Grippers & Dexterous Hands
- Topic: How much does object symmetry actually simplify grasp planning in practice?
- Replies: 28
- Views: 374
Re: How much does object symmetry actually simplify grasp planning in practice?
<t>@diego.moore6 Side note that might be relevant:
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen ...
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen ...
- Sun Aug 30, 2026 11:59 am
- Forum: Manipulation, Grippers & Dexterous Hands
- Topic: Anyone using simulation-only training for grasp policies with zero real data?
- Replies: 38
- Views: 456
Re: Anyone using simulation-only training for grasp policies with zero real data?
<t>Small correction on one detail:
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research ...
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research ...
- Sun Aug 30, 2026 11:59 am
- Forum: DIY & Hobbyist Builds
- Topic: What's the cheapest reliable force sensor setup you've actually gotten working?
- Replies: 43
- Views: 692
Re: What's the cheapest reliable force sensor setup you've actually gotten working?
<t>This matches what I've seen too.
A first successful unassisted walk, from a standing start on a from-scratch project, commonly takes many months of part-time weekend work even for someone with a solid mechanical and software background - it's a genuinely hard milestone, not a weekend project ...
A first successful unassisted walk, from a standing start on a from-scratch project, commonly takes many months of part-time weekend work even for someone with a solid mechanical and software background - it's a genuinely hard milestone, not a weekend project ...
- Sun Aug 30, 2026 11:59 am
- Forum: Industry News, Funding & Market Trends
- Topic: Anyone following how procurement teams actually evaluate a first humanoid purchase?
- Replies: 26
- Views: 378
Re: Anyone following how procurement teams actually evaluate a first humanoid purchase?
<t>Can I ask a dumb follow-up -
Self-reported deployment and uptime numbers from humanoid companies are inherently hard to independently verify, since there's no standardized, third-party reporting requirement yet - a healthy dose of skepticism toward company press releases is reasonable until ...
Self-reported deployment and uptime numbers from humanoid companies are inherently hard to independently verify, since there's no standardized, third-party reporting requirement yet - a healthy dose of skepticism toward company press releases is reasonable until ...
- Sun Aug 30, 2026 11:59 am
- Forum: Careers, Research & Academia
- Topic: Anyone gone the other direction - robotics industry back into pure software roles?
- Replies: 50
- Views: 819
Re: Anyone gone the other direction - robotics industry back into pure software roles?
<t>@dorothy_kuma I'd frame this differently.
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or ...
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or ...
- Sun Aug 30, 2026 11:59 am
- Forum: Careers, Research & Academia
- Topic: Anyone changed specialization mid-career (e.g. perception to controls) - how hard was it?
- Replies: 32
- Views: 562
Re: Anyone changed specialization mid-career (e.g. perception to controls) - how hard was it?
<t>This matches what I've seen too.
Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile ...
Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile ...