Search found 32 matches

by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: DIY & Hobbyist Builds
Topic: Anyone built a humanoid torso only (no legs) as a first project? Worth it?
Replies: 17
Views: 393

Re: Anyone built a humanoid torso only (no legs) as a first project? Worth it?

<t>Just to be precise about one thing:

UC Berkeley's Berkeley Humanoid Lite is a genuinely open-source, roughly $5,000, 3D-printable humanoid - structural parts print on a standard desktop printer (around a 200x200x200mm build volume), with CAD files, parts lists, assembly instructions, and ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Careers, Research & Academia
Topic: What's it actually like working at a company doing 24/7 factory pilots - burnout risk?
Replies: 18
Views: 147

Re: What's it actually like working at a company doing 24/7 factory pilots - burnout risk?

<t>@forgecam45 Appreciate the detailed answer.

A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Careers, Research & Academia
Topic: How do you keep your skills current given how fast the field moves?
Replies: 26
Views: 407

Re: How do you keep your skills current given how fast the field moves?

<t>@jonathan_tana Small correction on one detail:

A field-deployment or reliability engineer's day-to-day work leans much more toward diagnosing real-world failure patterns, managing spare-parts logistics, and working directly with the customer site than toward algorithm development - a genuinely ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Careers, Research & Academia
Topic: How do you talk about a DIY robotics project convincingly in an interview?
Replies: 28
Views: 483

Re: How do you talk about a DIY robotics project convincingly in an interview?

<t>@green28 Appreciate the detailed answer.

Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Sensors & Perception Systems
Topic: Best practices for IMU-to-camera extrinsic calibration on a moving robot?
Replies: 51
Views: 396

Re: Best practices for IMU-to-camera extrinsic calibration on a moving robot?

Ran into exactly this myself. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Sensors & Perception Systems
Topic: Best practices for IMU-to-camera extrinsic calibration on a moving robot?
Replies: 51
Views: 396

Re: Best practices for IMU-to-camera extrinsic calibration on a moving robot?

<t>@forgecam45 Minor factual note:

Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Sensors & Perception Systems
Topic: What sensor would meaningfully reduce false positives in obstacle detection?
Replies: 54
Views: 559

Re: What sensor would meaningfully reduce false positives in obstacle detection?

<t>@george92 Respectfully, I think this undersells it a bit.

A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: AI, Control Software & Locomotion
Topic: How much does perception latency budget actually constrain controller design choices?
Replies: 52
Views: 497

Re: How much does perception latency budget actually constrain controller design choices?

<t>@carol.robinson Same conclusion I've come to. Also worth noting:

Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Manipulation, Grippers & Dexterous Hands
Topic: What's the biggest manipulation failure mode you've personally seen in a demo?
Replies: 49
Views: 821

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

<t>@timothy.roberts2 One nitpick -

Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks ...
by greta.carter
Sun Aug 30, 2026 11:59 am
Forum: Power Systems & Thermal Management
Topic: Anyone tried distributed small batteries at each limb instead of one central pack?
Replies: 27
Views: 452

Re: Anyone tried distributed small batteries at each limb instead of one central pack?

@klewis I dealt with almost this exact situation. Best-in-class lithium-ion cells used in humanoids are currently landing around 280-300 Wh/kg, which is respectable but still leaves battery mass as one of the largest single contributors to total robot weight.