Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
-
servoken70
- Posts: 179
- Joined: Sun Nov 17, 2024 5:05 am
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
@camila.jackson0 From hands-on experience,
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades. 'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
Watching this space closely since 2019.
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
@servoken70 This raises a question for me -
A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.
Building > buying.
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
This raises a question for me -
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
This whole thread is a good reminder how young this field still is.
she/her
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
@scott21 I'd take that specific number with a grain of salt, honestly.
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
they/them
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
Here's what I know on this:
A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
she/her
-
scott.andersson5
- Posts: 172
- Joined: Sat Nov 02, 2024 8:39 pm
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
Short answer:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
@scott.andersson5 I don't think that's quite right, for what it's worth.
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
Ex-automotive, now full-time robots.
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
This matches what I've seen too.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
she/her
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
@erik_novi I don't think that's quite right, for what it's worth.
The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Re: Unpopular opinion: most 'humanoid' demos are teleoperated more than people admit
One nitpick -
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype.
he/him