Anyone working in humanoid robotics outside the well-known companies - how's it different?

Getting into the field, degree paths, labs, papers, internships, and career/salary discussion.
larrysokolov
Posts: 76
Joined: Fri Aug 15, 2025 4:23 pm

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by larrysokolov »

@nschmidt That's the official framing, at least - reality tends to lag a bit. A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
he/him
diego.moore6
Posts: 155
Joined: Thu May 08, 2025 8:48 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by diego.moore6 »

@larrysokolov Respectfully, I think this undersells it a bit. The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side.
Building > buying.
joseph.robinson
Posts: 35
Joined: Mon Jun 01, 2026 11:59 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by joseph.robinson »

@diego.moore6 Same conclusion I've come to. Also worth noting: How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
she/her | grad student, biped locomotion
barbara50
Posts: 178
Joined: Thu Dec 19, 2024 12:19 pm

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by barbara50 »

Minor factual note: RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
Opinions my own, not my employer's.
vyoung
Posts: 51
Joined: Thu Mar 26, 2026 12:05 pm

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by vyoung »

From what I've seen: Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile. A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Post Reply