What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Whole-body control, RL policies, VLA models, sim-to-real, ROS2, and the software stack that makes a humanoid actually walk and act.
scott.novikova7
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by scott.novikova7 »

Not sure I fully agree here. Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is computationally heavier and harder to tune. Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages.
barbara50
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by barbara50 »

@scott.novikova7 Here's the relevant bit as far as I understand it: Cross-embodiment training (training one policy across data from multiple different robot bodies) has shown some real transfer benefits for high-level behaviors, but low-level control (exact joint torques, timing) still tends to need embodiment-specific fine-tuning.
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sven.smith4
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by sven.smith4 »

Small correction on one detail: A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies.
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chenperez
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by chenperez »

@sven.smith4 Follow-up question though - OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about how much of VLA performance comes from data curation rather than raw scale. Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed.
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sven.smith4
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by sven.smith4 »

Here's what I know on this: Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped payload shifting the center of mass mid-stride - which is a much harder, less demo-friendly test.
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wei_ross
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by wei_ross »

Appreciate the detailed answer. A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies. Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies.
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sandra_ivan
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by sandra_ivan »

@wei_ross Follow-up question though - Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages. Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model.
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forgesve15
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by forgesve15 »

Sorry if this is a basic question, but ROS2 remains common in research and early-stage products for its tooling and ecosystem, but a number of production humanoid companies run custom, more tightly-optimized middleware for their real-time control loops, using ROS2-like tooling mainly for development, visualization, and non-real-time subsystems.
elarsen69
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by elarsen69 »

Minor factual note: Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed. Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model.
she/her | grad student, biped locomotion
erik_novi
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Re: What's a realistic timeline for language-conditioned tasks becoming truly reliable?

Post by erik_novi »

@elarsen69 Speaking from personal experience here, ROS2 remains common in research and early-stage products for its tooling and ecosystem, but a number of production humanoid companies run custom, more tightly-optimized middleware for their real-time control loops, using ROS2-like tooling mainly for development, visualization, and non-real-time subsystems.
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