What's the current best practice for safe exploration during real-world RL?
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freya.smith
- Posts: 72
- Joined: Wed Feb 11, 2026 5:28 pm
Re: What's the current best practice for safe exploration during real-world RL?
@deborahperez From hands-on experience,
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks. OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about how much of VLA performance comes from data curation rather than raw scale.
she/her
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karen.chen3
- Posts: 189
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Re: What's the current best practice for safe exploration during real-world RL?
One nitpick -
Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is computationally heavier and harder to tune.
they/them
Re: What's the current best practice for safe exploration during real-world RL?
Agreed, and I'd add:
Diffusion policies model the distribution of possible actions and sample from it, which handles multimodal manipulation tasks (multiple valid ways to grasp something) more naturally than a single deterministic action output, at the cost of slower inference. Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
Kind of makes me think about how different this all looked even three years ago.
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novikova63
- Posts: 63
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Re: What's the current best practice for safe exploration during real-world RL?
@emma_whit Short answer:
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
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carlossanchez
- Posts: 155
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Re: What's the current best practice for safe exploration during real-world RL?
From hands-on experience,
Domain randomization - varying friction, mass, sensor noise, and even visual textures during training - is one of the more reliable tricks for improving sim-to-real transfer, but overdoing it can make training slower to converge and produce overly conservative policies.
"Torque is a lifestyle."
Re: What's the current best practice for safe exploration during real-world RL?
Sorry if this is a basic question, but
Whole-body control (WBC) formulates locomotion and manipulation as a single optimization problem across all joints simultaneously, respecting contact constraints and task priorities - it's more general than ZMP-only approaches but is computationally heavier and harder to tune.
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diego.moore6
- Posts: 155
- Joined: Thu May 08, 2025 8:48 am
Re: What's the current best practice for safe exploration during real-world RL?
This lines up with my experience.
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
Building > buying.
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charlesbianchi
- Posts: 157
- Joined: Fri Apr 18, 2025 2:51 am
Re: What's the current best practice for safe exploration during real-world RL?
Just to be precise about one thing:
OpenVLA is a notable open-source VLA model - roughly 7 billion parameters, trained on hundreds of thousands of real-world robot demonstrations - and has been shown to outperform much larger closed models on some manipulation benchmarks, which says a lot about how much of VLA performance comes from data curation rather than raw scale.
she/her
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greta.carter
- Posts: 32
- Joined: Thu Jul 16, 2026 9:12 pm
Re: What's the current best practice for safe exploration during real-world RL?
Small correction on one detail:
Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped payload shifting the center of mass mid-stride - which is a much harder, less demo-friendly test. Cross-embodiment training (training one policy across data from multiple different robot bodies) has shown some real transfer benefits for high-level behaviors, but low-level control (exact joint torques, timing) still tends to need embodiment-specific fine-tuning.
they/them
Re: What's the current best practice for safe exploration during real-world RL?
From what I've seen:
Isaac Lab (the successor to Isaac Gym) is widely used for large-scale parallel RL training thanks to GPU-accelerated physics, while MuJoCo is often used as a secondary 'sim-to-sim' validation step because its contact dynamics are generally considered more realistic than Isaac's, even though it trains slower at scale. Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages.