Anyone using hierarchical RL for combined locomotion and manipulation?

Whole-body control, RL policies, VLA models, sim-to-real, ROS2, and the software stack that makes a humanoid actually walk and act.
hill23
Posts: 80
Joined: Sun Oct 05, 2025 11:15 am

Re: Anyone using hierarchical RL for combined locomotion and manipulation?

Post by hill23 »

I'd push back on this a bit. Physical Intelligence's pi0 pairs a smaller pretrained vision-language backbone with a separate flow-matching 'action expert' module, which is one way to get fast, high-frequency action output without needing the whole giant language model to run at control-loop speed.
lbianchi
Posts: 81
Joined: Mon Sep 15, 2025 6:56 pm

Re: Anyone using hierarchical RL for combined locomotion and manipulation?

Post by lbianchi »

I can speak to this a bit. A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies.
mary.taylor6
Posts: 82
Joined: Tue Nov 11, 2025 10:51 pm

Re: Anyone using hierarchical RL for combined locomotion and manipulation?

Post by mary.taylor6 »

@lbianchi This is exactly the kind of context I was looking for. 'Zero-shot sim-to-real' rarely means literally zero real-world tuning in practice - it usually means the policy transfers well enough to be usable with only calibration and minor safety-limit adjustments, rather than needing a full additional training phase on hardware.
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