Anyone benchmarking control loop jitter across different onboard compute platforms?
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william.moreau6
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Anyone benchmarking control loop jitter across different onboard compute platforms?
This has been on my mind since a conversation I had last week.
Vision-Language-Action (VLA) models like RT-2, OpenVLA, and Physical Intelligence's pi0 unify a vision-language backbone with an action-output head, letting a robot map a camera image and a text instruction directly to motor commands instead of hand-coding separate perception and planning stages. Balance-recovery controllers are usually evaluated with push-recovery tests (a known, repeatable lateral push) in demos, but real-world robustness also depends on recovering from unstructured events like uneven flooring, unexpected contact, or a dropped payload shifting the center of mass mid-stride - which is a much harder, less demo-friendly test.
Would love to hear from anyone with hands-on experience here.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Here's what I know on this:
Isaac Lab (the successor to Isaac Gym) is widely used for large-scale parallel RL training thanks to GPU-accelerated physics, while MuJoCo is often used as a secondary 'sim-to-sim' validation step because its contact dynamics are generally considered more realistic than Isaac's, even though it trains slower at scale.
she/her
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karentaylor
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
+1 to this. Worth adding:
Diffusion policies model the distribution of possible actions and sample from it, which handles multimodal manipulation tasks (multiple valid ways to grasp something) more naturally than a single deterministic action output, at the cost of slower inference.
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Genuine beginner question -
Zero Moment Point (ZMP) control keeps the robot's center of pressure within its support polygon and has been the classical backbone of bipedal walking for two decades - it's robust and well-understood, but tends to produce a somewhat conservative, flat-footed gait compared to more dynamic approaches.
Kind of makes me think about how different this all looked even three years ago.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
From hands-on experience,
Cross-embodiment training (training one policy across data from multiple different robot bodies) has shown some real transfer benefits for high-level behaviors, but low-level control (exact joint torques, timing) still tends to need embodiment-specific fine-tuning.
This whole thread is a good reminder how young this field still is.
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jessica_faro
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
Short answer:
'Zero-shot sim-to-real' rarely means literally zero real-world tuning in practice - it usually means the policy transfers well enough to be usable with only calibration and minor safety-limit adjustments, rather than needing a full additional training phase on hardware.
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zoeanderson
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
@jessica_faro Small correction on one detail:
A lot of what reads as 'full autonomy' in public demos is closer to a mix of scripted state machines, teleoperation for the hardest sub-tasks, and autonomous execution for the easier, well-rehearsed parts - transparency about this mix varies a lot between companies.
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scott.novikova7
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
This lines up with my experience.
Model predictive control (MPC) is still very much alive in production humanoids, often working alongside or underneath learned policies - MPC handles short-horizon dynamically-consistent trajectory optimization while learned components handle perception, task-level decisions, or recovery behaviors that are hard to hand-model.
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greta.carter
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
This matches something I went through recently.
ROS2 remains common in research and early-stage products for its tooling and ecosystem, but a number of production humanoid companies run custom, more tightly-optimized middleware for their real-time control loops, using ROS2-like tooling mainly for development, visualization, and non-real-time subsystems.
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arjunsanchez
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Re: Anyone benchmarking control loop jitter across different onboard compute platforms?
@greta.carter I can speak to this a bit.
Sim-to-real transfer still commonly breaks on contact dynamics - friction, restitution, and deformable/compliant surfaces are the hardest things to model accurately in simulation, so policies trained purely in sim often need real-world fine-tuning specifically around contact-rich tasks.
he/him | robotics hobbyist since the DARPA Grand Challenge days