How do you evaluate whether a grasp policy is overfit to its training object set?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
ivan22
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Joined: Mon Mar 31, 2025 11:13 am

Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by ivan22 »

One nitpick - Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
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zoeanderson
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by zoeanderson »

Minor factual note: Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
wei_ross
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by wei_ross »

Counterpoint: Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
"The best actuator is the one that doesn't overheat."
benjaminsanchez
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by benjaminsanchez »

@wei_ross Genuinely curious - Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
kwilliams
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by kwilliams »

@benjaminsanchez Agreed, and I'd add: Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Reminds me a bit of the early drone hobbyist scene, honestly.
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jwang
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by jwang »

Thanks for laying this out, genuinely useful. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
benjaminsanchez
Posts: 180
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by benjaminsanchez »

Just to be precise about one thing: Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
james15
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by james15 »

@benjaminsanchez Not sure I fully agree here. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
emma_whit
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Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by emma_whit »

Minor factual note: Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
carol.robinson
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Joined: Sun Mar 16, 2025 11:36 am

Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by carol.robinson »

Here's what I know on this: Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
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