How do you evaluate whether a grasp policy is overfit to its training object set?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
jessica_faro
Posts: 95
Joined: Sat Oct 11, 2025 5:26 am

Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by jessica_faro »

Yeah, this tracks with what I've read as well. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
they/them
jwang
Posts: 189
Joined: Wed Jan 22, 2025 7:28 pm

Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by jwang »

@jessica_faro Minor factual note: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
emilyperez
Posts: 246
Joined: Mon Oct 28, 2024 8:03 pm

Re: How do you evaluate whether a grasp policy is overfit to its training object set?

Post by emilyperez »

@jwang Pretty much this. One thing to add: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Anyway, good thread - following for more.
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