What's the biggest manipulation failure mode you've personally seen in a demo?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
richard36
Posts: 96
Joined: Tue Jul 29, 2025 9:43 am

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by richard36 »

Genuine beginner question - Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
"The best actuator is the one that doesn't overheat."
robertmiller
Posts: 61
Joined: Sun Feb 01, 2026 4:05 pm

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by robertmiller »

I can speak to this a bit. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
Ex-automotive, now full-time robots.
nicole57
Posts: 208
Joined: Wed Dec 04, 2024 1:29 am

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by nicole57 »

Small correction on one detail: Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
she/her | grad student, biped locomotion
pierregreen
Posts: 205
Joined: Thu Dec 12, 2024 11:01 am

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by pierregreen »

@nicole57 One nitpick - Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Kind of makes me think about how different this all looked even three years ago.
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hill23
Posts: 80
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by hill23 »

Pretty much this. One thing to add: Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
servoken70
Posts: 179
Joined: Sun Nov 17, 2024 5:05 am

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by servoken70 »

@hill23 This is a great summary, thanks. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Watching this space closely since 2019.
carol38
Posts: 80
Joined: Thu Aug 28, 2025 1:48 am

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by carol38 »

Slightly off-topic, but related: Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
forgecam45
Posts: 53
Joined: Sat Feb 28, 2026 11:24 pm

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by forgecam45 »

I'd push back on this a bit. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve. Makes me wonder how this looks in another five years.
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olga_lind
Posts: 170
Joined: Tue Dec 24, 2024 12:11 pm

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by olga_lind »

@forgecam45 From hands-on experience, Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
young56
Posts: 123
Joined: Mon Jun 09, 2025 5:26 pm

Re: What's the biggest manipulation failure mode you've personally seen in a demo?

Post by young56 »

@olga_lind Pretty much this. One thing to add: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
she/her | grad student, biped locomotion
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