How do you handle grasping objects heavier than the rated payload safely?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
kim37
Posts: 109
Joined: Mon Jul 21, 2025 11:21 pm

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by kim37 »

@vyoung Minor factual note: A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
hill23
Posts: 80
Joined: Sun Oct 05, 2025 11:15 am

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by hill23 »

Can I ask a dumb follow-up - Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
dubois35
Posts: 280
Joined: Mon Sep 09, 2024 12:01 pm

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by dubois35 »

I'd push back on this a bit. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
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jchen
Posts: 70
Joined: Fri Dec 19, 2025 2:19 pm

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by jchen »

One nitpick - Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
"The best actuator is the one that doesn't overheat."
vyoung
Posts: 51
Joined: Thu Mar 26, 2026 12:05 pm

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by vyoung »

@jchen Ran into exactly this myself. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
scott21
Posts: 256
Joined: Fri Oct 11, 2024 9:57 am

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by scott21 »

@vyoung Small correction on one detail: Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
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rtorres
Posts: 54
Joined: Wed Mar 04, 2026 1:31 am

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by rtorres »

@scott21 From what I've seen: Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Opinions my own, not my employer's.
servobre20
Posts: 58
Joined: Fri Mar 13, 2026 6:16 am

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by servobre20 »

@rtorres Here's what I know on this: Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Ex-automotive, now full-time robots.
brian.campbell
Posts: 59
Joined: Thu Jan 22, 2026 3:10 am

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by brian.campbell »

New to this, so forgive me if this is obvious - Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
ethan.lewis5
Posts: 65
Joined: Sat Apr 04, 2026 7:35 pm

Re: How do you handle grasping objects heavier than the rated payload safely?

Post by ethan.lewis5 »

@brian.campbell Small correction on one detail: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
Opinions my own, not my employer's.
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