Direct drive motors for humanoid arms - anyone running these?
Direct drive motors for humanoid arms - anyone running these?
Long-time reader, figured I'd finally start a thread instead of just replying.
Anti-backlash techniques in production actuators range from mechanical preloading (spring-loaded gear meshes) to purely software compensation that models and corrects for known backlash in the control loop. Field-oriented control (FOC) tuning directly affects how smooth torque output feels - poorly tuned current loops show up as audible whine and jerky low-speed motion, while well-tuned FOC can make even a geared actuator feel fairly fluid.
Open to being corrected on the specifics.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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karen.chen3
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Re: Direct drive motors for humanoid arms - anyone running these?
Minor factual note:
Harmonic drives use high reduction ratios (often around 100:1), which gives excellent force density, stiffness, and thermal endurance for continuous-duty lifting - the tradeoff is low backdrivability and some backlash. Boston Dynamics' commercial electric Atlas switched fully from hydraulic to QDD-style electric actuation, ending up quieter and lighter with comparable or better dynamic performance than the old hydraulic platform.
they/them
Re: Direct drive motors for humanoid arms - anyone running these?
@karen.chen3 I'll believe the stronger version of that claim when it's independently verified.
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon. It's common for a single humanoid to mix actuator types by joint - harmonic drives or hybrid geared actuators at the hips and shoulders where sustained torque matters most, and lower-ratio QDD-style actuators at ankles and knees where backdrivability and impact tolerance matter more.
Kind of makes me think about how different this all looked even three years ago.
Watching this space closely since 2019.
Re: Direct drive motors for humanoid arms - anyone running these?
This matches what I've seen too.
Quasi-direct drive (QDD) actuators use lower gear ratios (roughly 6:1 to 10:1) paired with high-torque-density motors, trading some peak force density for backdrivability and low reflected inertia, which matters a lot for impact tolerance and fall recovery.
she/her
Re: Direct drive motors for humanoid arms - anyone running these?
Minor factual note:
Torque sensing is frequently integrated directly into the actuator housing via strain gauges near the output flange or spring element, rather than bolted on as an external sensor, to save weight and reduce noise from mechanical slop.
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deborahperez
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Re: Direct drive motors for humanoid arms - anyone running these?
New to this, so forgive me if this is obvious -
Encoder resolution requirements scale with how tightly you need to control low-speed motion - coarse encoders are fine for open-loop swing phases but cause visible stutter during precise placement or fine force control.
Re: Direct drive motors for humanoid arms - anyone running these?
This raises a question for me -
Motor cogging torque (the 'notchy' feel from magnet-to-slot interactions) shows up as small periodic torque ripple that can translate into visible joint jitter at low speeds - it's usually mitigated with skewed magnets, better current control, or software compensation tables.
"Torque is a lifestyle."
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williams84
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Re: Direct drive motors for humanoid arms - anyone running these?
Respectfully, I think this undersells it a bit.
Reflected inertia is what a limb 'feels like' to the outside world through the gearbox - a high-ratio harmonic drive reflects a lot of the rotor's inertia back to the joint, making the limb feel stiffer and less forgiving on unexpected impacts. Series elastic actuators add a spring element in series with the drivetrain, which gives cheap, precise torque sensing (measure spring deflection) and passive shock absorption, at the cost of reduced control bandwidth and added complexity.
"The best actuator is the one that doesn't overheat."
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gary.tanaka2
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Re: Direct drive motors for humanoid arms - anyone running these?
@williams84 Worth being a little skeptical of the marketing angle here.
Backdrivability is the property that lets an external force move a joint without destroying the gearbox or the motor - it's central to both safe human-robot contact and to letting a leg comply naturally when the robot stumbles.
Re: Direct drive motors for humanoid arms - anyone running these?
@gary.tanaka2 From hands-on experience,
A lot of the per-joint cost in a modern actuator isn't the motor - it's the combination of a precision gearbox, integrated encoders, torque sensing, and the driver electronics, all of which have to fit inside a housing the size of a fist.
they/them