Anyone using simulation-only training for grasp policies with zero real data?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
hill23
Posts: 80
Joined: Sun Oct 05, 2025 11:15 am

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by hill23 »

I can speak to this a bit. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
karen.chen3
Posts: 189
Joined: Mon Mar 10, 2025 1:30 pm

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by karen.chen3 »

I'd take that specific number with a grain of salt, honestly. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
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diego.moore6
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Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by diego.moore6 »

@karen.chen3 Pretty much this. One thing to add: Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
Building > buying.
lisa.gonzalez8
Posts: 7
Joined: Mon Aug 17, 2026 12:28 am

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by lisa.gonzalez8 »

Appreciate the detailed answer. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Kind of makes me think about how different this all looked even three years ago.
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deborah59
Posts: 227
Joined: Mon Nov 18, 2024 9:37 am

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by deborah59 »

Small correction on one detail: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
Ex-automotive, now full-time robots.
priya85
Posts: 24
Joined: Fri Aug 14, 2026 8:50 pm

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by priya85 »

This raises a question for me - Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Currently: 3D printing my way to bankruptcy.
park44
Posts: 156
Joined: Sat Nov 30, 2024 12:03 am

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by park44 »

@priya85 Agreed, and I'd add: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
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sarah.santos3
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Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by sarah.santos3 »

@park44 This lines up with my experience. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
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jessica_faro
Posts: 95
Joined: Sat Oct 11, 2025 5:26 am

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by jessica_faro »

@sarah.santos3 I'd push back on this a bit. Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Reminds me a bit of the early drone hobbyist scene, honestly.
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joseph31
Posts: 54
Joined: Mon Feb 02, 2026 4:33 pm

Re: Anyone using simulation-only training for grasp policies with zero real data?

Post by joseph31 »

Pretty much this. One thing to add: Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Makes me wonder how this looks in another five years.
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