Anyone tried fully passive compliant fingers with no active sensing at all?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
pierregreen
Posts: 205
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Anyone tried fully passive compliant fingers with no active sensing at all?

Post by pierregreen »

Wanted to get this in front of people who actually know the space. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Anyone want to poke holes in this?
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samuel.campbell8
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by samuel.campbell8 »

Here's what I know on this: Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
Watching this space closely since 2019.
nancy_lewi
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by nancy_lewi »

@samuel.campbell8 Counterpoint: A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
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joseph_sing
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by joseph_sing »

+1 to this. Worth adding: Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
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thomas65
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by thomas65 »

I'll believe the stronger version of that claim when it's independently verified. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Watching this space closely since 2019.
scott21
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by scott21 »

@thomas65 This is exactly the kind of context I was looking for. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
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karen_kim
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by karen_kim »

Not sure I fully agree here. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.
young56
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by young56 »

Speaking from personal experience here, Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
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ashley_flor
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Joined: Fri May 09, 2025 8:12 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by ashley_flor »

@young56 Respectfully, I think this undersells it a bit. Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
ethan.lewis5
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by ethan.lewis5 »

Minor factual note: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. This whole thread is a good reminder how young this field still is.
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