Anyone tried fully passive compliant fingers with no active sensing at all?
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
I'd push back on this a bit.
Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
she/her
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Same conclusion I've come to. Also worth noting:
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
she/her
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charlesbianchi
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@johnrossi Just to be precise about one thing:
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
she/her
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@charlesbianchi Ran into exactly this myself.
Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
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edward.nelson
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Related question -
Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
she/her
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
This matches something I went through recently.
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
This whole thread is a good reminder how young this field still is.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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carlossanchez
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Here's the relevant bit as far as I understand it:
Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.
Reminds me a bit of the early drone hobbyist scene, honestly.
"Torque is a lifestyle."
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ethan_fisc
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@carlossanchez This matches something I went through recently.
Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.
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williams84
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Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@ethan_fisc Here's what I know on this:
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
"The best actuator is the one that doesn't overheat."
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@williams84 I'll believe the stronger version of that claim when it's independently verified.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Opinions my own, not my employer's.